Audio

Simple Circular Buffer in C++

The circular buffer or ring buffer can often times be difficult to implement.  I pulled my hair out for hours trying to implement one using a dynamic array, but I finally found a simple solution that works very well and efficiently. First of all what is a circular buffer? The simplest Read more…

Audio

Float and Decibel Conversions

Today I would like to take a little time and talk about a subject that is very important to understand when working in the digital audio domain, and that is how to convert between floating-point and decibel.  Know how to convert between these two will be very useful when you Read more…