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abaga129

Audio

Linkwitz-Riley Crossovers – Digital Multiband Processing

When it comes to Digital Signal Processing, successfully creating crossovers can be tricky at first.  Linkwitz-Riley filters have a very important quality that when a highpass and lowpass filter with the same corner frequency are summed, they create a perfectly flat frequency response.   This is a useful quality, but because of Read more…

By abaga129, 6 years5 years ago
D

D – An Elegant Language For A More Civilized Age

This is from a paper that I wrote for one of my classes recently and would like to share it here. Nearly every native application running on modern computers was written using C++. The language has reigned king of natively compiled programming languages for nearly 3 decades now, but the Read more…

By abaga129, 6 years5 years ago
Audio

Simple Circular Buffer in C++

The circular buffer or ring buffer can often times be difficult to implement.  I pulled my hair out for hours trying to implement one using a dynamic array, but I finally found a simple solution that works very well and efficiently. First of all what is a circular buffer? The simplest Read more…

By abaga129, 6 years5 years ago
Programming

Programming Tips for Web Development – Pre vs Post Increment

As someone who is fairly new to programming, you are sure to have seen the increment and decrement operators.  It is also likely that you seen two forms of these operators which may lead to confusion.  These operators are almost universal to every language. Below is an example of Pre-increment Read more…

By abaga129, 6 years4 years ago
Audio

Float and Decibel Conversions

Today I would like to take a little time and talk about a subject that is very important to understand when working in the digital audio domain, and that is how to convert between floating-point and decibel.  Know how to convert between these two will be very useful when you Read more…

By abaga129, 7 years5 years ago
Audio

Developing Audio Plugins – Background Image

Welcome back to the next part of the tutorial on creating audio plugins in JUCE!  Today I will show you how easy it is to add an image to your project and use it as the background for your plugin. First of all we will need an image to use Read more…

By abaga129, 7 years5 years ago
Audio

Developing Audio Plugins – Using A Parameter

Now that we have a functioning Slider to control our saturation, we need to add a Parameter for the slider to change which we be used to control the amount of saturation.  The amountSlider that we added in the last tutorial will function as a dry/wet control. You will see why we gave Read more…

By abaga129, 7 years5 years ago
Audio

Developing Audio Plugins – GUI Controls

Welcome back for part 5 of this tutorial series! Last time we did some very simple audio processing to produce saturation in our plugin.  Today we will be adding a slider which will later be used to control the amount of saturation that is applied to the signal. Discuss this Read more…

By abaga129, 7 years4 years ago
Audio

Developing Audio Plugins – Audio Processing

In the previous tutorial we went over the basic methods that we will be using to create our plugin. Today I will show you how to do some audio processing, and explain to you how it works. Before we do any processing, it’s time to go over a little bit Read more…

By abaga129, 7 years5 years ago
Plugin Processor - Process Block
Audio

Developing Audio Plugins – JUCE Basics

In this next part of the tutorial, we will be going over the basics of the JUCE Framework and looking at some of it’s methods.  To begin, navigate to your source code in Visual Studio’s Solution Explorer  If you don’t see the solution explorer on the right side of the Read more…

By abaga129, 7 years7 years ago

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